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Games

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BackgroundTo provide participants with a more real and immersive intervening experience. virtual reality (VR) and/or augmented reality (AR) technologies have been integrated into some bystander intervention training programs and studies measuring bystander behaviors. ObjectiveWe focused on whether VR or AR can be used as a tool to enhance training bystanders. We reviewed the evidence ... https://bellfordtoysandhobbiers.shop/product-category/games/
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